package cn.donting.jme.texture;

import com.jme3.asset.AssetProcessor;
import com.jme3.asset.TextureKey;

public class TextureAssetKey extends TextureKey {
    public TextureAssetKey(String name, boolean flipY) {
        super(name, flipY);
    }
    public TextureAssetKey(String name) {
        super(name, true);
    }
    @Override
    public Class<? extends AssetProcessor> getProcessorType() {
        return TextureProcessor.class;
    }
}
